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Archive for June, 2008

Castlevania what?

Come on, we were all surprised by the unveiling of Castlevania Judgment. While some hated it, others (well, very few others) thought it was pretty cool. I’m one of them. It may not be what we’re all expecting, but I like to keep an open mind about some games. First of all, it’s not like [...]

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But Camelot doesn’t love me back. Whatever the hell happened to Mario Golf DS? They dodged the question!!! I loved all the sports RPGs for the handheld systems! Check out Cubed3’s interview for all the juicy RPG details. Come on Camelot, give me Golden Sun 3… without random battles.
Camelot Interview At Cubed3

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Dungeon Maker screens

More At Wiiz

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I missed this game. Oops. There’s only so much I can play at once. Arkanoid DS is another remake of a classic game on the DS. Like Space Invaders Extreme, it also allows some special paddle control I heard about.
Full Review Here

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Yeah, this game isn’t exactly a game, but I guess Pocket Gamer liked it enough to give it a worthy score. Just remember this is more of a tool for you than a game, and you’ll be fine.
Full Review Here

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This isn’t one of those opinions lists, but rather a list with actual research showing how much each game is roughly worth on the market. I own quite a few of them too. The most expensive one I own is Thracia 776, my first Fire Emblem game. Check out the list to see if you [...]

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Arc Rise Fantasia details

Now for some Arc Rise Fantasia information. This time from Siliconera. There’s just a bit of information about the battles. It sounds like there’s a bit of strategy involved. I just pray for no random battles.
Full Details At Siliconera

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Fragile info from IGN

It’s been quite a few days for Wii RPG fans, huh? First we get Arc Rise Fantasia, now we have more information on Fragile. From what I glanced over, the game won’t use random battles, so that’s a relief for me. You’ll also be joined by a few more characters. Up to this point, we’ve [...]

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Good ol’ RMC over at Gonintendo was able to get his hands on 2 Sonic Unleashed screens for the Wii. He was even nice enough to show what a hideous sin they are by putting them next to the 360 shots for comparison. Ok, I know it’s not fair to compare direct feed 360 screens [...]

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When Miyamoto talks, you damn better be listening. Besides, they spent 90 minutes of their time doing this, so at least show some appreciation for their work. Tons of things are talked about in this interview. I haven’t even gotten halfway through it.
Full Interview At Wired

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