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Archive for the ‘Articles’ Category

3 Dimensional Flatness
You all know that a 3D virtual world is primarily composed of polygons. While each successive generation of consoles rendered more polygons on screen, there’s still a limit for every system. Let say there’s a ten meter road with hundreds of pebbles strewn about. Although they’re small, the amount of pebbles really add [...]

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Graphics is the first and only thing we can experience from a game that is still months or years away. They’re there to give us a first lasting impression — whether it’s good or bad. While gameplay is more important, you can only judge graphics and not gameplay from images. Long before the internet, we [...]

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The Raise of The Nerd

WARNING: The following article contains foul language. You have been warned.
So there I was, sitting in front of my computer, and clicking on some random youtube link I saw — it was a video review. Right away comes a guy grabbing beer from his fridge. So what is this, the Angry Nintendo Nerd? Well, the [...]

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Me = Cow Cow
TF = Terranigma Freak
Me: The inspiration for Handheld Wii had another source. It started with a simple little chat I had with Terranigma Freak over AIM. We were casually talking about Fire Emblem remake for the DS. There really isn’t anything to speculate over a game we’ve both played to death, but [...]

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