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	<title>Comments for Handheld Wii</title>
	<atom:link href="http://handheldwii.wordpress.com/comments/feed/" rel="self" type="application/rss+xml" />
	<link>http://handheldwii.wordpress.com</link>
	<description>The world's most unprofessional gaming news site!</description>
	<lastBuildDate>Sat, 14 Nov 2009 15:40:29 +0000</lastBuildDate>
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		<title>Comment on Virtua Tennis 2009 Preview With Bonus Sega Smack Talk by valeriamontoyaaidz</title>
		<link>http://handheldwii.wordpress.com/2009/04/15/9024529/#comment-1523</link>
		<dc:creator>valeriamontoyaaidz</dc:creator>
		<pubDate>Sat, 14 Nov 2009 15:40:29 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=9024#comment-1523</guid>
		<description>Nice article and website and what i would like to share with you all that you can watch it sport live like tennis at http://leerdo.com/streams/live/tennis92256.html</description>
		<content:encoded><![CDATA[<p>Nice article and website and what i would like to share with you all that you can watch it sport live like tennis at <a href="http://leerdo.com/streams/live/tennis92256.html" rel="nofollow">http://leerdo.com/streams/live/tennis92256.html</a></p>
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		<title>Comment on Nintendo Gal Review: Retro Games Challenge by wii consoles</title>
		<link>http://handheldwii.wordpress.com/2009/03/05/82417359/#comment-1522</link>
		<dc:creator>wii consoles</dc:creator>
		<pubDate>Thu, 29 Oct 2009 15:07:25 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=8241#comment-1522</guid>
		<description>sigh!</description>
		<content:encoded><![CDATA[<p>sigh!</p>
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	<item>
		<title>Comment on Muscle Pokemon by h3sean</title>
		<link>http://handheldwii.wordpress.com/2009/05/19/9518582/#comment-1521</link>
		<dc:creator>h3sean</dc:creator>
		<pubDate>Wed, 21 Oct 2009 11:34:50 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=9518#comment-1521</guid>
		<description>Ugly as hell</description>
		<content:encoded><![CDATA[<p>Ugly as hell</p>
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	<item>
		<title>Comment on Muscle Pokemon by Life Ingredient Decoded &#124; God and you</title>
		<link>http://handheldwii.wordpress.com/2009/05/19/9518582/#comment-1520</link>
		<dc:creator>Life Ingredient Decoded &#124; God and you</dc:creator>
		<pubDate>Wed, 21 Oct 2009 09:55:49 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=9518#comment-1520</guid>
		<description>[...] No. That is not a Batista-Pikachu cross-bred fanart. That—is an official concept art of Pikachu for a proposed Americanized version of Pokemon. Read it up. [...]</description>
		<content:encoded><![CDATA[<p>[...] No. That is not a Batista-Pikachu cross-bred fanart. That—is an official concept art of Pikachu for a proposed Americanized version of Pokemon. Read it up. [...]</p>
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		<title>Comment on Dissecting Graphics For The Average Gamer (Part 2) by Wonkius</title>
		<link>http://handheldwii.wordpress.com/2009/01/17/72944782/#comment-1519</link>
		<dc:creator>Wonkius</dc:creator>
		<pubDate>Mon, 12 Oct 2009 16:28:16 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=7294#comment-1519</guid>
		<description>&#039;Just thought I&#039;d mention that the Wii does have support for displacement mapping through their TEV settings. That&#039;s why they patented it. You can set up the GPU to change the shape of the texture based on a z value in the alpha channel of a texture. Unfortunately, it&#039;s a little bit costly for the GPU to perform, but I&#039;m willing to bet it&#039;s used in SMG.</description>
		<content:encoded><![CDATA[<p>&#8216;Just thought I&#8217;d mention that the Wii does have support for displacement mapping through their TEV settings. That&#8217;s why they patented it. You can set up the GPU to change the shape of the texture based on a z value in the alpha channel of a texture. Unfortunately, it&#8217;s a little bit costly for the GPU to perform, but I&#8217;m willing to bet it&#8217;s used in SMG.</p>
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		<title>Comment on Bangai-O Spirits Preview by No_limits81</title>
		<link>http://handheldwii.wordpress.com/2008/06/17/475811/#comment-1518</link>
		<dc:creator>No_limits81</dc:creator>
		<pubDate>Sat, 10 Oct 2009 18:09:26 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=1521#comment-1518</guid>
		<description>I think this is the exact opposite of what they really need. ,</description>
		<content:encoded><![CDATA[<p>I think this is the exact opposite of what they really need. ,</p>
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		<title>Comment on Cool Things In Scribblenauts by Liko</title>
		<link>http://handheldwii.wordpress.com/2009/07/10/107446814/#comment-1516</link>
		<dc:creator>Liko</dc:creator>
		<pubDate>Tue, 22 Sep 2009 10:50:18 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=10744#comment-1516</guid>
		<description>Try x-ray goggles and put them on :D</description>
		<content:encoded><![CDATA[<p>Try x-ray goggles and put them on <img src='http://s.wordpress.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<title>Comment on Cool Things In Scribblenauts by distorted</title>
		<link>http://handheldwii.wordpress.com/2009/07/10/107446814/#comment-1515</link>
		<dc:creator>distorted</dc:creator>
		<pubDate>Wed, 16 Sep 2009 16:12:36 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=10744#comment-1515</guid>
		<description>Shrink Ray is also very cool!</description>
		<content:encoded><![CDATA[<p>Shrink Ray is also very cool!</p>
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		<title>Comment on Battle of the Fire Emblem animation. by Conveyer</title>
		<link>http://handheldwii.wordpress.com/2008/03/29/battle-of-the-fire-emblem-animation/#comment-1514</link>
		<dc:creator>Conveyer</dc:creator>
		<pubDate>Mon, 14 Sep 2009 01:39:30 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=472#comment-1514</guid>
		<description>You know, you&#039;re right. The GBA animation is pretty bad. But I don&#039;t really think the SNES games had that great animation either. Yeah, there&#039;s a lot of variation there, but the sprites are small and the contrast is bad. The SNES games had an art style that was frankly pretty ugly; they tried too hard for realism when the hardware wasn&#039;t cut out for it. The GBA games have much sharper, cleaner graphics, even with the jerky terrible animation.</description>
		<content:encoded><![CDATA[<p>You know, you&#8217;re right. The GBA animation is pretty bad. But I don&#8217;t really think the SNES games had that great animation either. Yeah, there&#8217;s a lot of variation there, but the sprites are small and the contrast is bad. The SNES games had an art style that was frankly pretty ugly; they tried too hard for realism when the hardware wasn&#8217;t cut out for it. The GBA games have much sharper, cleaner graphics, even with the jerky terrible animation.</p>
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		<title>Comment on Virtual Console Review: Ninja Gaiden 3. by betronic</title>
		<link>http://handheldwii.wordpress.com/2008/02/29/virtual-console-review-ninja-gaiden-3/#comment-1512</link>
		<dc:creator>betronic</dc:creator>
		<pubDate>Mon, 07 Sep 2009 13:44:40 +0000</pubDate>
		<guid isPermaLink="false">http://handheldwii.wordpress.com/?p=137#comment-1512</guid>
		<description>i found myself fighting the last boss with 8 seconds on the timer...  and 4 life bars...    didnt make it... sucks... cuz everytime i have to start the level from the start...

you have to defeat 3 hard bosses and your bar will still be the same... no refill.. its up two you and learnin the pattern.</description>
		<content:encoded><![CDATA[<p>i found myself fighting the last boss with 8 seconds on the timer&#8230;  and 4 life bars&#8230;    didnt make it&#8230; sucks&#8230; cuz everytime i have to start the level from the start&#8230;</p>
<p>you have to defeat 3 hard bosses and your bar will still be the same&#8230; no refill.. its up two you and learnin the pattern.</p>
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