Interviews are always a good way to catch up on games that you don’t/didn’t pay attention to.
Miami Law has shooting, puzzles, and Sudoku, but it’ still text heavy like a visual novel. How do you think the visual novel genre can gain popularity outside of Japan?
I think Miami Law is a great step for the genre as a whole. It’s much more Western-focused than other games in the genre. It’s not just the setting (though that helps), but it’s the action sequences that give the typical Western gamer his action fix and it’s the feeling that you’re actually having an effect on the story, not just passively watching it go by.
Normally, I wouldn’t care if it’s a visual novel, but with more gameplay diversity, I just might take a look at it.