Bit Boy kinda sounds like the WiiWare version of Retro Games Challenge. This definitely sounds like something for real hardcore gamers, and not today’s faux hardcore crowd.
NL: Can you go into a bit more detail about how the changing bits effect the game in terms of visuals, sound, and gameplay?
BG: While the main aim always stays the same, the feeling changes not only with every generation, but with every single level. Each and every dungeon incorporates a special theme that is reflected in the way the level is designed.